CONTROL DOCUMENT
#5
the classic
Woodstock'94


ID tag

NFT... the token
by: Michael Sullivan Smith


+ +

This is one of a series of Internet pages created as a component of the greatknot concept, and its relationship to the building of the

cryptoknot story

On line, an RSS feed tracks the art's Twitter provenance from a 2014 grudge on centralized platforms on up to the present.

On line, the images here can be enlarged 6X in their own viewer. Right click and choose "view image" to open in viewer. Use return arrow to be back.

In recent years developers have worked out a means for verifying the value of rare and scarce properties using contract-based blockchains. An Internet marketplace has grown around such registries and now applications are making digital tokens as identities for it.

The experiment in generative production shown in the differences in the two tags above resulted in a total of 55,000 individually identifiable ID tags for the 25th anniversary Woodstock concert. These are all currently in the wild, with their unknown purchasers, and records of this production are now being used to develop a use of non-fungible token (NFT) contracts in a market for the digitized identities of these artifacts of this quarter-century-old experiment to draw them into a community.

These small ID tags, with impressions of the only licensed double-dove logo issued by the Woodstock brand, are rare because the digital image on each is recognizably different from any other in the whole distribution of 55,000. This gives each a fit to this new market.

The narrative published here is introducing all 55,000 ID tag holders to the concept of a self-governed community, acting as a Distributed Autonomous Organization, where a consensus accepts tags for a Facebook archive. What qualifies as a digital image for their archive is eligible to be in a contract, and made a token that the blockchain makes an authentic collectible.
The purpose of this for the White Paper and for this story of Cryptoknot is to pre-train a band of recruits already bootstrapped by a presale model with a classic collectible. As this “control document” describes these tags as a pre-mainstream mechanism for a token ethos in their interface between a Facebook community and the collectibles marketplace, it is making preparations to show how the generative processes for the creation of knots works in the grander scheme of things.

1

The Tag is the “Start”...

The Woodstock'94 tag, for its time, was far afield of anything else of its kind. Its principle feature; its radical use of color; was figured to pay homage to the psychedelics of the time of the original Woodstock. The actual objective could not have been imagined... that the Woodstock logo would, twenty-five years later, be reduced to an artifact appearing as a marker that Object Recognition for AI finds a negative space common in all the sequences of generative color compositions it identifies in the miniature prints on thousands of tags indicative of a period of time.

Twenty-five years before this experiment with color, a half a century ago, Woodstock had normalized the cultural revolution of the previous decade to a pop notion of a generation that had “dropped out”. What was done for Woodstock'94, in its generation, by dropping its logo behind an abstract field of colors, was to make that logo signal the next revolution; this time, planned ahead, toward a totally different era for it to resonate in.

55,000 or so of that logo were produced on tags and sold just so today they may be identified, cataloged and assessed for being minted into a digital asset; admitted to an ERC-721 contract; combined together with specific tags into a community of memories; and signal an entry into a totally new ethos of value in it in a decentralized world. In this document, this Woodstock'94 ID tag is taking a stab at building that new chance at a new start for making the classic ideals of Woodstock preserve a period's legacy as a meme for the value of content that bridges the years between a cultural revolution, at its beginnings, and the one happening now, where the tag is resurrected as the ticket to be on the starting line of this new era.

What has started here is the use of these tags as a mechanism toward the mainstream experience of organizing the objects of the world into a way to recognize what is already moving rapidly along as Artificial Intelligence learns to make value judgments out of commonsense evaluations of authenticity. These tags take the data one level deeper to make origins be generative to be authenticated. What is being done with these tags is show this to be both machine and human recognizable.

Deep Learning already recognizes the origin story of these Woodstock'94 tags because it has been written, and is on-line, in words made to get its attention. AI is strongly attracted to explanations in its normal appropriation of knowledge, and the tag represents a case where what is appropriated has a narrative of provenance, history, and a trajectory that is explained. What is being done here is making the mechanism that takes this narrative to where the awareness built for Artificial Intelligence can access these 55,000 actual tags as digital tokens of their originals.

The time it has taken to build out this concept to where it is now ready to get started, has spanned the years it has taken for the technology responsible for the Internet to connect all the cultures of the world. And now that seems just starting, also, to need a means for following any number of unexplained directions, giving the truth in these tags, when they are all together, existential value.

This now conceptual use of these tags is yet in its petri dish, ready to grow. The great venture, that would be decentralization, with its blockchain protocols being spread autonomously across the globe, viral on the Internet, needs these tags to be ready for setting the steady course toward what is the inevitable culture of trust they were made to inspire.

***

The world seemed to bend over backwards to make these tags be here, now; when they were made. A durable, even permanent memento to celebrate Woodstock's twenty-fifth anniversary was the reason for them. Thousands that watched on MTV's pay-per-view ordered them from there. For months after that August 12, 13 and 14 weekend in 1994 they continued being spread all over the globe. They were a classic mechanism for messaging a positive relationship with celebrating the memory of a revolution.

What a memento looked like is probably not why this was purchased. The logo was not even the one from the original 1969 event which was one dove on an acoustic guitar stem. For 1994 this was two doves, and a guitar that was electric. But even if it wasn't recognizable at all; was some less authentic depiction; that seemed not to matter.

Even after putting Woodstock's anti-war credentials on an ID tag the shape and size of a military dog tag; with the added irreverence of the peace sign, too, in the MTV duel tag set; this was still about a celebration. Everything seemed to go in the direction of this experimental color application growing on the event organizers as a personalized ID statement; and the fans too.

The printing was different from anything else that had the logo. Normally the specified poster colors designed for the logo are as strictly enforced as the graphic. Polygram Entertainment allowed the license to experiment with color in this case.

The way color was presented to them was as a celebration of the free spirit Woodstock was known for. Several different samples each with of 6 or 7 colors applied within a 1 x 2 inch area in a painterly manner, showed the logo as the bright surface of the metal drop out popping forward from this colorful glossy background. The individuality in the color applied as a miniature painting was presented as being in tune with the “Music and Art Festival” theme of the original event.

Vladimir Bachinsky, whose reputation is from painting Eastern Orthodox icons, was happy to go along with creating these free form color compositions about spirit, and nearly all of the 150 separate designs of the tags are the product of his skill. He saved one from each print run and is responsible for creating the display of them that today is the verification key for identifying all of these designs, after 25 years.

The half dozen colors used to create the designs were each applied with a syringe and injection needle using varying levels of air pressure as a control. Each color was formulated to be the consistency of a paste so the pressure effected the area of the color. The time it took to apply the paste built the “stack”, or “charge” of fluid. The colors counted on one another to be contained in place within the design Vladimir had created.

The design holds a recognizable character as long as the areas of color in it maintained their stack. Once one of the colors is depleted the printing run ends. Depending on the consistency of the epoxy, a design could reach into the 300 to 400 range for a run, and one actually got close to 700. Some designs, though, ended up lower in number, at under 100, but this just adds to the rarity of instances of their generative results.

It is these generative features that the true experiment represents. What actually results in there being these 55,000 individually unique tags out of the 150 different designs displayed on Vladimir's verification key, is that for each a migration of the half dozen colors in this tiny area occurs with every deposit of color that makes a print. Every time an impression is left behind on the metal there is a subtle movement of edges between all the colors in the designs. There is no blend at the edge, just color movement, so the outlines relative to the design are clearly formed differently throughout the full sequence of their printing. This is what makes every print generatively different from another.

***

Twenty-five years ago these tags were, in today's terms, a presale. Over a period of four months a brief opportunity existed to make and sell these Woodstock'94 rarities. Their owners, now, qualify for belonging to a community that can realize these tags as an investment. That community is about to be involved with what these tags mean to a world that, today, is experiencing changes that the concept of the Internet has built out greatly, for digital ID, since they were the tokens of ID in 1994.

Object Recognition algorithms do ID from pictures. The way this is done is by breaking its digital area relationships down to their more granular ones to form outlines, like a coloring book's pictures, making pixels into drawings to match a database of planar puzzles that are similar in the arrangement of their parts. So the differences in the unique characteristic of mutable edges of the recognizable designs in these tags, as an invention for making each of the 55,000 Woodstock'94 ID tags individually identifiable, is today analyzable by AI once each is recorded as a digital image.

All of this output sold in 1994, brought back together, right now, as digital images, in the recombinant phase of their ultimate use, is the first step toward making it possible for these tags to be available to AI; and this is going to happen faster than once would have been expected, as today's technology builds ways to favor the holders of such unique properties that self-identify with them on the Internet.

2

The Internet

A hypothetical tag owner, finding a mainstream social network where there is a benefit from participating in the challenge of registering these 55,000 collectibles, identifies a tag with a publicized trend that is putting energy into building digital art, collectibles and gaming resources, into digitally recognizable properties; makes their tag recognizable across the Internet, from a little known corner of the Web where a decentralized agenda has primed the next revolution in Internet cultural to develope a market for rare and scarce properties, as a world creating the embrace of a concept of traceable value as the cutting edge of the driving force of the Internet of tomorrow.

This is a truly interesting scenario to consider as this mash up technology moves a tag that evolved alongside the Internet during a time-frame where they shared, in hindsight, this trajectory, into it. The romance in this would be that a key to the zeitgeist of the times is captured in the message this Woodstock94 ID tag carries, like a touchstone, that puts its owner in tune with the Internet's cutting edge ideas, after over a quarter century, as what presaged a story that has just begun.

Indeed, as that anniversary of Woodstock was being celebrated in 1994; as these tags were being produced; the World Wide Web was in its infancy. The past twenty-five years were being reminisced about because they were connected to the cultural revolution that was Woodstock, at a time that also was a moment in a technological revolution that would send the Internet's progress toward the World Wide Web in a gallop pace of anxious anticipation that is now seen as making possible the spirit of production these 55,000 tags would bring to the on-ramp of the bridge we are passing over today.

The nearly two decades these mementos spent following social media's merging of Internet participation with social identity have just now found a way in this decade's advances in mobile technology; reaching over half the world; for welcoming uploads of digital smart-phone images that put a face on identity the far-flung distribution of unknown owners that bought these Woodstock94 tags in 1994 have to relate to for bringing them together as a community.

Now, in the next logical alignment between social identity and Artificial Intelligence the medium is digital images. The eight-year Twitter archive accompanying this page gives a running account of how the tags fit into the Object Recognition side of this. In brief, the collecting of a set of 55,000 Woodstock'94 tags all into one digital image archive gives Artificial Intelligence a resource for learning from sets of evidence-based information what large number of generative images are about. This unknown territory challenges expectations that algorithms assume from generative designations.

What is significant about this is that a recombination of all the tags would introduce a way to revolutionize the emerging use of blockchain technology in the “Internet of Things”. As a model for evaluating resources that touch on changes in ownership, blockchain, in this coming era where property is increasingly presented as self-sovereign objects, lays bare all the search opportunities that social networks have formed with the Internet. Since these tags are in a category like no other asset yet known, they become an example of a use like no other available. By providing a model for objects being recorded in a blockchain ledger with no preset of class categories, this new criteria lets the Internet introduce its own direction for recombining unknown resources into digital frameworks.

The present course blockchain has taken is the key to why this is significant. Since its arrival on the Internet a decade into the 21st century, as a ledger for transactions in a cryptocurrency called Bitcoin, blockchain has become more powerful certifying transactions by making contracts, and so is used to authenticate the provenance of assets and create ways to transfer them from party to party using only the Internet. In a single decade, the advantages of blockchain contracts has swept across the world, and has now found its way into the marketplace for art and rare collectibles, growing Internet apps adaptable enough to give every concept a value in a market.

The markets that have come on-line over the same period as was spent making digital images accessible to the Internet are now providing the same digital characteristics that code had for describing features for populating a type of blockchain contract that identifies unique creations; and, from that, it is reasonable to predict that registry of value in this non-fungible model, using the very properties that physically make these 55,000 each individually identifiable, will upset a value system that is based on convention.

Artificial General Intelligence will reach this capability in AI's preference toward inclusion of all data, soon. The preference, here, is having the tags included in the data, to provide a user preference. This is why Big Data resources, as they are presently in use, are being lined up for finding the owners of tags. An on-line community on a Facebook page was formatted during 2019, to take advantage of this “old tech” algorithm-driven platform's archives, to acquire information through AI, and have a means of informing them of it.

For starting out, this is using as much Internet capacity it is possible to be familiar with for pulling together a mass communication to those who own tags, assuming they're in the demographic that is on Facebook and its AI makes the connection that reaches out to them.

In the end, these will be redirected from their familiar Facebook format to where tokens and cryptographic keys and cryptocurrency, and the decentralized Internet, will become familiar. But for now, keeping confidence high in what this Facebook community has to do comes first.

3

Contract

The second document of the series, in which this is the fifth, finds a way to relate the tags to this "generative" aspect of viewing a sample, in building an understanding of the story of Cryptoknot, to build the background for the allusion to the meaningfulness in the knowledge of recombinant sets. Its references to sequencing, in building an identity, are used to address a thought experiment on object recognition; of the crossover capability today's digital world has available to it for analyzing the generative compositions from the non-digital mechanism of the fourth document from this series, to make provable archetypes out of what are its recordable instances of permanent, real objects.

Today, this requires a contract; an understanding; with reality. Turning these 55,000 Woodstock'94 ID tags into digital graphic identities; one for every individual object in that production; puts them in a finder, generally conceptualized as the Internet. Digital imagery on Facebook is how the actual ID tags get gathered together into a single recombinant set, but the actual tag, and its digital image-match, cross-identified as one immutable reference for verifying the original owner's identification with Woodstock; preserving the function that the durable epoxy colors applied to metal as a unique memory mechanism; in the technology of today, creates a contractual relationship with Artificial Intelligence. All information relayed to its knowledge-base is for all the Internet to process. This is inevitable.

The Facebook platform is a portal for setting up for a game plan that guides links between the origin story of all the tag purchases and AI access to their digital image in an archives. It is the mechanism that brings them all together in a familiar place that implies this continued preservation of a legacy entrusted to them: where the whole of the shared memories of all of these individual tag owners finds a community concerned with a valued history, and storytelling, recorded there for anyone that possesses any one of these tags to find in the future.

In an Internet that is now associated with cloud storage and social media platforms with the income that makes them believable as the keepers of individually accessible information, that is a start. How this plays out, though, is up to a grand social contract. But its use for the present is obvious. A community attentive to validating what enters this memory-bank on the Facebook level, guides the message of what makes that which is not eligible for the archive an untruth. The link the Facebook archive has to the logic of systems, makes this decision a backstop to the creation of a scenario that is more than likely to evolve as these unknown holders of tags find ways to prove the provenance of their property a reason to form a governance body; the social contract of this plan.

The argument for AI being viewed through the lens of social media; and conversely; is about a perception of reality being communicated conceptually in a digital world. If the mechanism of a contract is the only thing designating the digital image a surrogate for the actual, unique, identity of the object; that, in effect, is validating the object existentially. For instance, in holding a description of the Woodstock'94 tag's features; in detail; as a subset of a post on Facebook, AI perceives this as the digital surrogates' validation of the original's value. The digital version is a “token” made real by its public attachment to details of the history, identity and value its digital image identifies with, in AI's perception, of a social contract with the original.

Amazingly, this implied contract that houses all 55,000 of these representatives of physical tags, sees Facebook forming the mechanism that allows it to be possible for their individually different descriptions to transfer ownership of the original's monetary value, digitally, in a digital collectibles marketplace, without loosing any connection to the social contract.

The “Non-Fungible Token” is a recent entry in the digital finance (FinTech) arena; but the decentralized side of the Internet. It entered as a term commonly applied to natively digital creations, but rapidly moved into representing digital files of actual objects, like rare historic documents, real property images, and other one-of-a-kind documents like physical deeds, patents, and licenses, as digital asset categories.

The NFT is not the actual asset. That is securely kept in a museum, archive or private collection, appropriate to the rare and scarce character of it as a real object, preserved as the reference that gives the token its value. What is shown on a screen or printed to hang on the wall is not authentic; just representative of the value of the qualified surrogate of it; a digital likeness. The NFT's digital identity and the original are the only things that can claim essential value.

The Woodstock'94 tag, as an NFT, is a speculative financial instrument it individually represents made to support recombining 55,000 tags from the 150 printings into one contract built for placing all the tokens back into the original production sequence. The tags put into this contract come from the Facebook community's efforts at reaching out to other tag holders to have all their tags made into NFTs.

This is actually in the form of 55,000 contracts, each derived from a genesis block that initiates the wording in them that puts them in one common blockchain. Each of these contracts is different from the others in the features written into this blockchain that the Facebook community has certified in the digital image that identify a generative difference between it and the other 55,000 of the total contract.

The general description of a tag is that an indelible print in more than a half a dozen epoxy colors on a metal surface the shape of an ID tag, with a hole for the chain, has the licensed logo of the 25th anniversary of the Woodstock Festival represented as a dropout in this color field on the front, and a copyright notice for that on the tag's reverse. The logo is specific to the 1994 event in that it has two doves perched on the neck of an electric guitar. The tag represented by the link to the Facebook archive is certified by consensus of the community to be one of 55,000 of these tags that is unique.

This is generally the concept. A contract validated by blockchain technology that references the decisions from a community's knowledge of certain documents that describe the origins of the generative aspects that make the tags unique creates an NFT as a financial instrument. The goal in creating an NFT is to have a place on a blockchain to give tags exchange value and help build a community on Facebook that lets memories remain in their original form in the objects held by their investor community, while the value is still exchangeable as a token.

A small number of the tags left as samples were retained at the time of production. These are planned to provide an opening for a small number of known persons to be involved, outside the 55,000 unknowns, to form a Distributed Autonomous Organization to get momentum going among those that are of a mind to speculate. Selectively distributing these, to seed a community, ramps the opportunity for the tag contracts to develop token marketability early, and illustrate the financial benefits to the exercise of pulling the tag owners together from a community already experienced in being newly familiarity with the world of cryptocurrency and the decentralized Internet.

4

The Tag That Would Be A Token

The wildly divergent standards separating a tag from a token illustrate how the two dimensional illusions of the Internet medium have made digital imagery acceptable for communicating a real object's presence, and how the computation that transmits this image can have a digital cryptography verification of its ownership.

The tag happened before the digital age. As Facebook steadily builds connections to a shared experience around Woodstock'94 it is assumed this is what the tag identifies with. Woodstock was a physical experience: coming together and feeling a sense of commonality with the revolution; televised live. These particular 55,000 experiences; ten percent of the half million that were at Woodstock'94; have this tag as their way to reconnect with the way this revolution may be continuing twenty-five years in the future; now; as everything is an Internet experience that cannot be anything but digital.

This means making the tags digital. Facebook was adequately prepared to receive digital images from these original owners of tags to it by the date of the fiftieth anniversary of Woodstock; in August of 2019. For that event all tags with definitive records were scanned in high resolution, and that record added to a common graphic scheme that presented each as an info-meme. These totaled 113 out of the full 150 color compositions. Once these were put into CDN files and those addresses put into 113 individual posts on Facebook, each post now could open a file in its own tab with an enlargement that makes comparing details that introduce the generative difference theme.

The concept of the uniqueness of the tags follows the post's file number in the Facebook archive in that all comments on the original posts can have digital images attached to it. When they qualify to be unique enough to join the rest of the 55,000 tags, that can be verified by this Facebook presence in the contract, where one generative sequence identifiable in a color composition's run is compared to another, and the actual representation that shows the slight migration of the epoxy fluids in each successive impression is digitally archived.

The intent was, initially, just to use Facebook's archive for informing owners of the contract, and tokenization. The prospects of making tokens came into the offing as the archive was conceived as a way of examining and making comparison, on-line. Enlarging the image 6x removed the obstacle of having a 2 square inch image on an ID tag visually validating another tag at the resolutions available in a social media platform. With that resolved, owners could identify how their tags are, indeed, unique.

This introduction to the tag through mechanisms that the Internet had developed, plus a walk-through of functions in Social Media that are still being fleshed out, set the stage for tokens to be framed as certifiable tag identities. With that understood, an inflection point in the value of scarcity turned this toward the NFT marketplace.

Before mid-2018 the market sites for the scarce and rare had not been built out more than to support stables of artists from on-line digital art galleries. NFTs didn't have either a user base or a community-friendly way to be made, and that was actually as the market for them had already begun to break out. Not in a matter of months, but a year after that, did things begin to change.

Contracts on the blockchain suddenly were a topic and one-of-a-kind collectibles, once ubiquitous digital originals, open to the world, became what a plurality of collectors were now referencing as being governed by their digital features in this newest way to value true identity. Immediately, the built-in provenance 55,000 tags had for certifying them as tradeable on exchanges became obvious; and NFTs, a relatively new concept at that point for considering such a large number of tags to fit into, with so little track record as a blockchain phenomenon, seemed a good avenue to direct this experiment toward.

These 25 year-old pre-sales' introduction into this intersection of blockchain technology and the collectibles marketplace was never going to happen suddenly, and so the experiment could continue to open up owning this tag to such subjects as factoring, and financial instruments; and its association with AI; under such a single centralized actor as Facebook as just speculation. The potential that the NFT brought to tags was the knowledge of tokens that operate in a parallel universe to Facebook where they can collateralize, license, or sell the tag's monetary value through a financial exchange. There, the physical tag has never left its owner's possession; its original value continuing on gaining residuals earned on every transfer of its identity on the decentralized Web.

This is a strong object lesson to come from such a basic property as an ID tag: to learn that an object has extensible value. The functionality that the process of creating a token of its identity brings it; once this is learned by a tag owner; carries over, as an example, into a world of ownerships where NFT markets can grow practical benefits from similar uses of decentralized finance that is really good to know about.

The message of the token is that all of these tags have a recognizable self-sovereign identity. The experiment that set out to provide a way of having this characteristic in actual, unique creations is capable now of having digital tributes to that concept be Non-Fungible Tokens. In this intersection of the actual and the digital worlds, the building blocks for tomorrow's sense of value is as NFTs.

So this model for an application of Internet participation working with Artificial Intelligence algorithms, that started with the way the specific tags of this experiment are being readied to function as digits in a Facebook archive, finds in the NFT market a mechanic about paying tribute to the scarcity of tags by giving value to their identity as visually different objects. The only problem is, this needs experience with some revolutionary, cutting edge ideas in Web3 Internet applications. Right now, the more recent of these that show so much promise cannot be guaranteed to work as advertised.

A way to work toward a resolution of this is to make the entire Facebook community a Distributed Autonomous Organization (DAO). What is being considered is having a body for arbitrating what actually constitutes elements of rarity. The DAO concept is where consensus on the details of this are worked out. The fact that the generative aspect of the printing process has not been duplicated, in all these years, sustains the proposition that a limited number; around 55,000, or so; that are identifiable in this community, can be drawn upon, from participation in this recombination and registry, to be experienced in what goes into being scarce. This is why a good number of tags held in reserve are going to be used to alpha-test DAO functions, using the speculators that respond early in the progress of organizing the Facebook part of the experience.

The creation of a contract for making an NFT for any tag must pass the scrutiny of the DAO, which is its primary responsibility in the initial stages of building up the Facebook archive. The 113 info-memes initiating this contract, used for making the comparisons, and the 37 remaining tag's matches of the 150 from the display key, and the display itself, in the Genesis block, and outstanding tags from the production sales, kept for speculation, are all off-chain, unregistered properties whose value is built into the structure of the concept as a whole. As the demand builds to have these fill gaps in sequences that those pre-sold and registered, and tokenized, need for the game plan, they can, as the DAO sees fit, enter the exchange with a narrative of rarity that ties up this market of select collectibles.

As will be found by scrolling through the Twitter feed on this page, there are more stakeholders than those with the benefit of tag ownership. There is much at stake in seeing that a thorough digital representation of all 55,000 tag tokens follow in the direction of the earliest developers in the ERC-721 space, which created the standards for NFTs, in its consideration of apps that can be built on the back of the way tags are using these contracts and their tokens.

5

Recombinant Cognizance

The single page visual index shown here has all the color compositions that have been scanned to date, with links going directly to the 113 posts on Facebook. These links make jumping from a primary identification to be immediately at the enlargeable comparison possible without scrolling through all the posts on Facebook to find it. On line, the image here can be enlarged 6X in its own viewer. Right click and choose "view image" to open in the viewer. Use return arrow to be back here.

All the images this page has in it (when it is opened on-line) give all the visual elements needed to demonstrate this experiment as it comes out of the past; from 1994; to be a relevant expression of the present state of the Internet. The tags that appear here have been brought to where they have all the presence needed to function as tokens in a contract referencing both the centralized and decentralized Web.

The contract for making NFT tokens of each of the images pictured on this page, uses features; information; unique to one tag concept but different in every one of 55,000 of those produced. This has been initiated on Facebook, represented by the string of numbers under each of the tag compositions in the above display; each to represent an archive file address as facebook.com/greatknot/posts/(insert string).

In the original concept, a level of rarity was featured in the numbers of how many of each were produced for each of the 150 color composition designs. The theme of the memes carries this message. It was discovered, though, that at times what was in the record was a sequential number of the coloration itself, and that had been mistaken for the number of generative prints in a run of the coloration. This, as numbers in the memes, brought on a total re-think of the whole purpose of the recombination.

Also, many samples from the period when printing was in high demand were not recorded, principally when production of the MTV orders was prioritized; especially because prototypes of more accurate printer modules were being tested in production at that time. The run numbers on the 113 info-memes that initiate the ERC-721 contract are, thus, subject to correction. They are not included in the display above, for that reason, but are representative of the relationship to the creation of the experiment, and thus informative artifacts of what is actually the final goal.

Lastly, when dealing with the methodology for these operations, conclusions on the 55,000 figure for the full distribution are not possible until an investigation of all of them, in digital form, is possible. The plaque on the display that shows the 150 designs, as a key, was done at the time the production had just ended twenty-five years ago. This, as the source of the overall number, has not been verified by royalty accounting or wholesale billings; a detail that should be in the Genesis Block of the contract. What may represent surplussing of inventory, not subject to this, or the present samples used for making the memes, makes having the exact number a good reason why the actual participation in this experiment is something related more to the mechanics of knowing the details of their acquisition than a form of valuation, at this time, of the tags.

For this reason a means of accepting and then creating comparison memes for the 37 missing compositions, with matches in the key, has brought about a need for a Distributed Autonomous Organization to govern a selection process for when their identities come forward. This resolves, instead of adds to, the uncertainties.

What comes forward from the record of what had been considered run numbers; distributed; put in posts on Facebook; represented by archive file numbers, above; totals 17,867 generative samples from 113 color compositions. These 113, as seen in the examples of their run numbers, are thus best treated as a range and not a look at what may be a certifiable element of the experiment. So run numbers may never be able to be certifiable from the records of over a quarter century ago.

But, Artificial Intelligence can resolve this by sorting every response into an order of printing and then apply a sampling of the pace of migration to the set until there is a final beginning and end; and no lost intervals. That is to say, this very situation is a procedural one for AI to learn on. It is a procedure that would be an impossible work task for the DAO here that would have that responsibility, but considering the work each of the 150 designs would require to keep AI continually applying relative placements as owners registered their tags on Facebook, it would be a logical position for a DAO to have AI perform as “proof-of-work” exercises, like work applied to the issuance of Bitcoin.

Similar to a claim in a patent, this is a feature common to the invention of a way to provide integrity, since every token among the 55,000 (estimated) of the contract must be authentic. Such a process of recombinant cognizance, when applied to common observations of arbitrary events in imagery, gathered from distributed inputs, is a work process in line with actual reality, and a process more understandable than the solving of number puzzles, for blockchain users.

So, this ends up a game of knowing the exact number of marbles in the jar. The number; somewhere between a half million and six hundred thousand; is found by recombining a sequence of different digital images of the same object that had been created and distributed a quarter century ago, and through a means, being designed here, of authenticating each as a non-fungible token using the following features as identifiers:

113 designs made into digital images, plus a digital image of a period display with a total of 150 designs, all occupy the first block (the genesis block) as the object recognition features to be matched. Each object is metal the shape and size of a standard ID tag with a hole for wearing it on a ball chain. An unprinted metal surface is what is visible as the logo for Woodstock'94, which is two doves perched on an electric guitar neck along with the words “2 more days of peace & music”. This logo is dropped out of a print of over six individual colors in a design that is the subject of the matches to the images in the genesis block. What is submitted to be a token must be represented by its address code in the Facebook archive, where its digital image can be viewed.

This means there are three common features in the description of an individual token, and one that makes it an NFT; which is this Facebook archive code. The ID tag shape with the dropped-out logo in the print area (that is a color composition matching one in the genesis group) must be proven unique by having the acceptance that gives it a place in the Facebook archive. That digital image in the archive is what gives AI access to certain generative behaviors unique to a group it is checking to add it to the count.

The group that is displayed at the head of this section consists of all the tags that have been matched to imprints in the records kept by Vladimir Bachinsky, the artist that “painted” the majority of the designs. Each of these digital images represents an arbitrary place in the sequence of its design's production. They are put in one group to make it easier to match an owner's tag to a design. Under the image of each tag is a set of numbers representing the file it is in within the Facebook archive. That makes it easy to go to the tag it matches and begin the process of getting a tag tokenized. Under the black square is the order in which the tag design falls among the complete record for 150 designs printed between July and October of 1994. Each tag bears the date of its printing and approximate run number to its upper right.

Adding to the count with a digital image of a tag property that shares the features made for the genesis block's collection has many benefits. The most immediate one that is easy to discern from this illustration is from knowing where a design falls in the overall 55,000, or so, tags produced. In the final analysis, a number will be appended to each tag that identifies exactly where it fell in this production; and, along the way, a number relative to the number of tags in the recombinant set will maintain the significance of that tags identity.

Ultimately, what is significant about this experiment, is that each of these tags identifies an owner that is in a demographic that is a quarter century older than that which represented the average attendee of Woodstock'94; now between 45 and 50 years of age. They were a highly distributed population then and likely have become even more distributed today, making this an ideal base for trusting in the idea of an autonomous organization making decisions via Facebook.

That is the narrative that must come from Facebook. It is very likely that the identity of these owners could be found using it already; or at least it would be the platform where the best guess on that is practical. But if it was actually in the interest of its business plan to be aware of the NFT market's interest in this demographic, and this experiment's reliance on AI to that end, Facebook may even find benefits in cooperating in this use of its archive.

55,000 product placements in a captive reference that is trying to trend in an emerging marketplace for collectibles should be an enviable position to put Facebook in, if it wasn't so large it has nothing in range to envy, especially in the decentralized space. It's the only choice, though, bar none.

The prospects that an off-chain storage in a social media platform's AI-targeting-archive, administered by a DAO, is practical is really a risky topic, to say the least. Introducing this for consideration before the fact would probably meet with resistance. After the fact; after the concept is in place and explainable as an open source draw to interactivity through a highly operational approach, should have more of a chance.

6

Digital Zeitgeist

The mechanisms that most retain the attention of large numbers of followers are in zeitgeists, and the concept behind NFTs addresses a sense of timeliness enough to be in contention to get strong recognition, in that spirit, in the future. As a mechanism, their utility conforms to a Third Web's sense of time as a factor Artificial General Intelligence knows about in accounting for everyone's most immediate need. With big data contextualizing everything into one common opinion collected by one autonomous intellect, the spirit of our time may end up a blend of pasts brought together in its awareness of the aggregate sense of the concept of zeitgeist. So knowing how to take advantage of a social networking platform that carries water for a mechanic inclined to mold zeitgeists out of strong-AI algorithms is actually attractive to the plan for Woodstock'94 tag NFTs.

Even if Woodstock'94 seems a dated trend in a lost zeitgeist to be treated as nominally superficial, at best, now, it is still a data marker reflected in the mechanisms that are representative of its time. Big data obviously factors that in, as something bridging half and a quarter century of nuanced reactions, and sets that information into a fit that matches nostalgic temperaments when Facebook's archive's metadata sorts such input. Pointing its algorithms to give AI the mechanic to extract such relationships from data manages the trends that keep Facebook in today's zeitgeist.

On today's Internet tags only have a place in its knowledge-base if they are noticeable in bringing a following to Facebook. The best way to create that is for a finder code referencing stored data to be influenced by an emergence of metadata about memories of Woodstock'94 being directly placed into Facebook's centralized archive. Access to this location building data generated by an uncommonly high rate of user activity putting digital images of that theme into a Facebook page, gives Facebook no choice but to have its algorithms embrace the user activity by enhancing its accessibility potential to favor its growth.

So, the way Facebook fits into this plan is to be a bridge to AI. AI is used in Facebook's analytics to track traffic to and from it. It is very aware, when the archive is visited, if that is from an off-site link finding a reference. As an off-chain repository for a blockchain-referenced asset, what may be taking place, then, as this access to AI goes much deeper, is a test of what is just now being brought into play in the sense that social media has relevance in the coming intersection between its zeitgeist, now, and the Third Web mechanism that AGI has discovered is social media's interoperable usefulness.

With Facebook's interactivity protocols now second nature to over half the world; many using them daily; becoming standards, unaltered, in the procedure of inputting digital images continuously into Internet archives, the role of Facebook's zeitgeist in the Third Web is a cinch to grasp. So consideration of an embedded Distributed Autonomous Organization structure in it, performing selective acceptance of material into a page; working with only the slightest adjustment of these protocol functions, through algorithms already auditing and sorting posts in its archives; reinvents Social Media as a Third Web user-based consensus function for validating material sent to a market that is blockchain-based.

In the social media format there is nothing in this adoption of a new use that is counter to, or even a radical use of, Centralized Web business objectives. Its introduction of Third Web interactivity; operating at a level that is decentralized on top of the normal Use-of -Services agreements; simply shares administrative duties among the active users of a page instead of decisions being centralized in one individual.

In theory, Facebook's involvement in this Third Web “Internet of Things” approach to consensus governance, as a need of blockchain protocol, would make the input into its archive a player in that game, as it is destined to emerge. As a repository that functions through attributes that govern the way analytics are expected to track the zeitgeist, it is the ideal space to direct the way this is most productively linked to the marketplace as it grows to rely on blockchain.

This scenario has already been laid out for it. The course has been set for Facebook to take this part in the recombination of the 55,000 Woodstock'94 tags. So, in this realization of this use, it is only left to walk it through how a 55,000-strong distributed base of actors are to convince it to build this process out.

This is the argument... What has been introduced as the contract that supplies the basic structure for each one of the tags, that gives them the status and trading benefits of an NFT, needs them to be qualified by the ecosystem built in Facebook; first. As this is really an experiment in bringing mass utilization to the trading potential of properties that must receive certification, the actual validation of ownership and tracking of the stake in ownership of an acquisition that follows the provenance of every subsequent token sale on the blockchain that comes later, is also, then, using the metadata on Facebook.

These owners of the physical original comprise the Distributed Autonomous Organization: the whole potential 55,000 of them. The process makes them a community of preservers of actual properties that is interested in certifying the authenticity of what is placed in this Facebook archive, because they want to know the value of the scarcity in the uniqueness of every representative of the tags that are like theirs.

This community is not dissimilar to the one “miners” form for adding a block to blockchain, since they participate for keeping the value of having a limited number of coins available high. In this comparison, the original owner of a tag takes a high resolution digital picture of the tag and puts it in a comment under the best design it can be compared to. This is done to be certified to have a single NFT of it to sell, be rewarded like the miner receiving a Bitcoin or Ether from that sale, and be admitted to the DAO to make decisions on the next certification to go through the same process.

The digital image is judged by a “thumbs up or down” protocol. Being qualified in this process to be this NFT under an ERC-721 contract makes the consensus vote that is placed as a comment on that particular tag's comment its guarantee of authenticity. If “yes”, this DAO comment's file number becomes the reference for the creation of the token, as what identifies the tag image that is being commented on as what is the token in that contract.

There is yet a higher benefit to mainstreaming this process through the Centralized Web. Much of what happens in AI is already autonomously processed by programs that use highly accessible protocols to send input through algorithms Facebook has pioneered. The activities taking place in this process all fit within Facebook's most basic functions, designed to provide general feedback and forward information quickly enough to support a conversation. In this case, then, the original owner's identification with their tag's digital image in the Facebook community's archive, linked to this consensus tally, would have been permanently embedded in publicly accessible metadata as quickly as putting an address to a click.

The archive's identification with this tag's illustration as a digital image would be directly linked to its token key from its block in the ERC-721 contract, and cross referenced with all data on tags built on a format that follows the description of features defining the non-fungible uniqueness for the contract. It's possible from this for the digital image to be automatically placed in a digital marketplace, carrying as a digital watermark the metadata that matches all its specifications. Then, with each time it is sold, the new block ID for that token assigned with that transfer of ownership would automatically refer back to this digital image's “key” in its metadata and update everything under the Genesis contract.

This interoperability between legacy Web and Third Web through their convergence in the decentralized Internet is what gives an NFT's purchaser instantaneous information on its monetary value in the marketplace; and the original owner, as custodian of the original, the portion of the value every transaction of its token earns.

The scenario here is optimally feasible when the digital image is the actual thing in digital commerce; and that is intended to be the endgame. But the opening phase in making that connection is this show of acceptance of a common understanding that an actual owner of an actual thing is always the one to open to the market an NFT's Web presence. This is the activity that boosts social media's connections to AI and makes that its vehicle for promoting zeitgeist by being ahead of the curve.

This, and only this, can set the stage for there to be a universal understanding of a concept of the value in the immutability of the rare and creative. There is nothing more prepared to be the laboratory for this than Facebook being savvy to what the recombination of these 55,000 Woodstock'94 tags into its archive means to the creation of value. With Facebook hosting this interoperability's relationship to generative identities, the accrual of value in the context of such maintenance and channeling of the input on the digital images of these 55,000 tags; potentially as a single unit; can end up, building on the back of what has been learned from this, all kinds of ongoing, useful areas of interactivity that are, at the moment, thoroughly unimaginable.

7

Gaming The System

Games are, more or less, the best Web-based mechanic for finding the alignments Internet users are comfortable with to build a space where the recombining of the tags can be an application. And, now, the gamer ethos is beginning to tilt toward an interest in tokenization that offers a marketing strategy that can put the recombination of the Woodstock'94 tags where they may exert some influence on ways the Internet is beginning to favor the idea of digital assets.

Markets have recently started to be build around ways that players can participate in exchanges to sell the digital rewards they've earned in games. Traditional game developers are even beginning to make digital attributes won or purchased in on-line gaming interoperable with a digital collectible marketplace, and give players the option to equip themselves for game-play with enhancements that they can add their skills to, and then sell in this market as a brand. This is even open to third party involvement where hackers can create new behaviors in assets built on a game's platform.

Tags would be creating a unique game format in this space because the capabilities of the Internet are brought more into play. The simplest description of this game is it is a quest to recombine the tags into their production order. It is a crowd-sourcing of 55,000 tags into an order that is found by having tag owners play something a little like adding their marble to the jar and guessing where it will rank among all the marbles in it when the jar is full. Conceptually, Facebook's archives, scrutinized by Big Data and guided by algorithms that perform accrual tasks through quality checks against a universal knowledge base do the game's work. This automatically verifies a tag's uniqueness and adds it to the right place in recombining it with all the findings, and continues this with tags until the sourcing for the full production is complete and the whole riddle of the question of generative sets is resolved.

The theme of the game is that this Facebook scenario is an ideal world. But this actually cannot be done, because there are dark forces preventing the Internet's resources from being this articulate. The productivity of the Internet is directed away from positioning alignments to qualify findings from information that would make this possible. Its direction is, instead, toward engaging in the allure of mechanisms that help users escape paying attention to such realities, and keep developers committed to the ecosystems that play toward popular diversions.

Taking this into account, the journey to recombine the tags is undertaken by making them tokens and having them on a blockchain created to preserve the data for the endgame to happen once the Internet has caught up to the task. The course the game sets is to gather enough of a representation of the original production together as a cohort of distributed autonomous owners to get enough visibility as a community to have a reputation for having the vision of what is just beyond the horizon, and in taking on the burden of a task that will take years, and eventually need to be autonomously and independently completed, promote the narrative of the journey.

***

For it to work, tags must continually be entered into play, and the game's connection to the market must make that worthwhile to the tag owner. Right up to when a final endgame takes place, the expectation of that event needs to keep enticing 55,000 individuals, unknown and obscure to each other to come forward and take part in nothing short of a fanatic force searching out the other distributed identities that are missing. That, as the focus of attention, is at the core of this narrative.

This is where the attractions of the marketplace dovetail tokenizing digital game assets with the presence of tags in this game space. In the game mechanic where the asset is native to the digital ecosystem, an actual asset's presence as a token brings blockchain technology into a relationship with this game with tags that is in both actual and virtual space, and is emerging just as the introduction of the Non-Fungible Token is seeking recognition as a way to have identities of digital and digitized graphic representations break out as smart contract surrogates for actual objects of value.

In this NFT marketplace, there is an obvious difference between an image of a Woodstock'94 tag token and an asset in normal games. With digital reality games, the attributes and ecosystems in the games are as real as digital reality can make them, but not really real. The digital graphic creations in games are programmed with their character, in that respect. Possessing scarcely perceptible nuances that separate the genuine article from the fake, for them, makes making them digital assets that qualify as non-fungible nowhere near as identifiably unique as the foremost attributes qualifying tags to be NFTs. With smart contracts developers can have a way to allow game-play allocate ownership of special rewards by crediting a blockchain with their transfer, and have a code track the provenance of the digital assets that is owned. In this way real value can be added to an asset by associating this crypto code with, for instance, the merits of a champion when that asset is won in tournament play, enhancing its value when bought and sold in a digital market. But this is not identifiable in its appearance.

However, the dependence of this on blockchain is just what the decentralized Web has been looked for as a break-out application that appeals to the popular imagination. This off-game market is the perfect bridge between a game space where what is earned has its value in game-play, and what is perceived as a unit of value that fits NFT contracts so the blockchain is integral to how they are bought and sold.

***

There is pent up need for identity to be valued by a market. This is exactly what blockchain needed to pass over the threshold where values are interoperable between games, media interaction, and a market opportunity that works like a game mechanic. This is what can bootstrap an ecosystem where interplay characteristics have value that can stretch across the full range of NFT potential and give rise to a culture dependent on blockchain and its protocols.

It's a good bet this will give rise to a fundamental disruption in the purpose of playing games. Just as Woodstock turned into a symbol of the ultimate crowd dynamic, the NFT connection between events and games gives the tags' essence; set in its actual, real-life, physical identity; somewhat of a graphic character of its own; in the digital nether world; because the back story of it as a digital intermediary makes it so easily recognizable as having real life value in carrying an identity that is worth sharing on the Internet.

Ownership begins and remains 55,000 separate possessors of 55,000 separate objects being searched for. All of the unique NFTs derived from finding them convert all the identification that comes with their tags into a way of sharing it with a game when the quest for finding them is embedded in a token. It is this new state of value, as this token of a relationship, where an exchange value is useful knowledge. This is the value of the game. When the original owner has no involvement in this; just in owning the real thing, this connection carries the value. So the relationship 55,000 individuals at a time have to the token is like one of a creator or manufacturer has to a product warranty. The owner's only function in the game mechanic is continuing to discover each other to supply new tokens to the game.

The concept that the value of every tag discovered becomes useful as an NFT by being brought into play, on-line, in this marketplace, represents a far greater appreciation for the innate uniqueness of the collaborative role of tokens as this game-play pays off. With every transaction of one of these tokens in this market, there are returns to the actual holder of the original, making the real world even more awake to the digital, and to games played in digital space.

This actualization of value opens an opportunity to make an owner's narrative valuable for what has been learned of the provenance of what is earned on-line, and its relevance to real life rewards. Owners that had an ownership stake in a startup in the size of market that on-line games represent, learn how organizing the 150 ensembles of varying numbers of Woodstock'94 tags into unique instances of NFTs, numbering 55,000, could be worked into something destined to change the basic understanding of assets and their use in an economy.

As NFTs go, this application of the game space is more naturally linked to reality than most others at present, making a tag's token-connection to blockchain technology much more appropriate for explaining why a digital environment should sustain the value of transactions with factual records: for everything; statements included. Dependence on the tradition of keeping the ledger follows a unitary concept that this use of the token clearly represents as useful.

Paralleling the emergence of a marketplace capable of making the Non-Fungible Token grow strong as an instrument of exchange, the recombination of tags in this game has turned its relationship with blockchain technology toward spearheading the application of an autonomous quality checking protocol, made to complete the game, into a procedure used for all digital transactions.

8

Lesson Learned

At the moment, the use of cryptocurrency has to be learned in order to bring the full benefit of this Woodstock'94 tag experiment to the 55,000 owners. Though it is almost certain it has been encountered by the demographic they belong to, it is also likely the majority have not had their attention brought to anything needing an understanding of how this currency is obtained and used.

It is recognized broadly enough for Facebook to have recently flirted briefly with a way to introduce its own cryptocurrency; and backed down as suspicions mounted, and objections were raised by financial regulators. Had Facebook been the source of learning about cryptocurrency, not only would this social media atmosphere have conveyed a level of normalcy about using it to half the world, but this entire Woodstock'94 tag experiment could have easily been completed on just its platform.

The cryptocurrency of the Ethereum computing platform is all that will have to be learned. Exchanges in tokens will take any currency for selling a digital asset but to transfer ownership in it on the Ethereum blockchain requires it to be paid in that which its system works on. It is the only platform with protocols developed for using smart contracts and processing Non-Fungibles.

Ethereum's cryptocurrency is Ether (ETH). It's function is to fund operations related to its blockchain and it is currently the second most valuable cryptocurrency next to Bitcoin in circulation. Ethereum was born a half decade after Bitcoin's application for blockchain surfaced on the Internet. Both are based on blockchain technology, but the growth of ETH is solely based on entrepreneurs using smart contracts and the registry of sales of their products, as opposed to bitcoin's use as an investment vehicle.

Special consideration is being extended to cryptocurrency, in general, as a concept in a stage of development similar to what the experiment here is going through. There is much that must be taken on faith in both cases. As the medium that represents the price and valuation for transactions in goods that identify as digital assets, its longevity is an unknown that the experiment must cautiously trust. But the financial system that it works under to drive the benefits of blockchain is critically important to the functions of the Internet this experiment depends on.

The main reason it's essential to know how cryptocurrency works is that it is used to put assets on the blockchain, and how to have it needs to be made clear to all tag owners. It is also especially important to learn how earnings made in this system can be taken out of it (just to satisfy that concern). Hopefully, the experience of using cryptocurrency, here, is going to be a heads up on what will be useful in the future; but, at the moment, the topic at hand is the process of being in a contract on the blockchain, and the benefits that doing transactions in digital currency bring to the goal of the experiment.

Eth must be purchased to pay for putting the contract on the Ethereum blockchain with the Woodstock'94 tag token in it. It is also used to pay for recording on the blockchain every sale of that token thereafter. The amount of computational time it takes for recording a transaction in the smart contract is called “gas” in Ethereum. Executing any action on its blockchain-based distributed computing platform requires paying for this gas, and the currency for making that payment is why ETH exists.

The blockchain, itself, is simply the ledger that holds the record of the transfer of the tag's token asset. A cryptocurrency is used to keep the record current and to make it secure. That tokenized tag will have a value in ETH for transactions over the Internet based on a code that identifies it as a contract, and that cannot be subject to tampering. The contracts make sure the digital identities of tokens span across multitudes of individual computers, connecting their processing powers as one decentralized network, around the world, and cryptocurrency functions both as the incentive to keep files holding these contracts up-to-date and a barrier to meddling from a mediating authority. Putting a tag on the blockchain to give it this unique security, as a token, is what cryptocurrency is for.

So the main use of ETH in Ethereum is to pay for the work of preserving the record. The file that contains the blockchain is continually changing and being monitored digitally to assure the newest version is in use. Currently, this multitude of computers distributed across the Internet that maintains the whole Ethereum blockchain compete to earn Eth through a proof-of-work protocol that basically means their computer has the latest approved version to work from. The ETH they earn comes from clearing transactions that are being made to that version.

This is called work because the operators of these computers earn their ETH to spend making digital purchases of goods, making digital payments for services, exchanging it for whatever currency is used locally, or just saving ETH in a wallet as a store of value; all things that earning a controlled currency would be used for. The store of ETH in a wallet is, though, at the heart of the value of ETH that is in circulation. From this store comes the ETH that needs to be bought with the value of the controlled currency to add a smart contract to Ethereum's blockchain or register a transaction for a token identity. The supply and demand relative to a reserve of ETH that is available at any moment in time for its use in this, or in exchange for goods and services created by blockchain-based applications built on the Ethereum blockchain, governs the price of ETH that fiat currency must pay for the purchase.

So cryptocurrency is basically testing a self sustaining economy based on maintaining a store of information accumulated in a public ledger of transactions kept on decentralized networks of computers across the Internet. When it is considered that the smart contract in this concept's approach to content represents the verification of anything that is original or unique, as in the case of the tags being non-fungible tokens in it, cryptocurrency fills a place in the context of the experiment very well.

For each tag to become a digital identity, ETH cryptocurrency is paid, and a token is issued to its owner from this Ethereum network once the work is done to put it in all these computers. When that token is placed in a digital marketplace, its first sale returns ETH to its owner and to the network to register the trade. Then, each time that token is sold, a new holder passes a percentage of the sale in ETH to the original owner in addition to the transaction fee to the network. Every sale of this token thereafter, taking place under that tag's original owner's identity in the contract, adheres to this process because of the way the contract is written.

This would make a potential contract creation and token transfer 55,000-strong on the Ethereum blockchain for developing a distributed consent-base of those knowledgeable in the way the Ethereum protocols work. And using the ERC-721 standard that has made NFT transactions fully functional on Ethereum's main network for a little less than three years at this time, proves it is possible on the blockchain; and that this all new, but broadly trusted, speculative move is worth the involvement.

There is plenty on the Internet for learning more about Ethereum and smart contracts in general. For here, the ERC-721 contract on the Ethereum blockchain created as a container for all 55,000 Woodstock'94 tags, is a destination each tag owner now has for experiencing what things are like in the “crypto” space of the Internet.

The natural fit to what an individual Non-Fungible Token must record, as features, for tags in this experiment to be included in a contract, has made the descriptions of what the Woodstock'94 tag's generative uniqueness has created a perfect fit. Other applications that have been built on Ethereum's NFT programming in this already developed space are taking advantage of this relationship blockchain brings to the benefits of ownership, which means little adjustment is necessary for tags to fit as digital properties to supply a product for a digital marketplace on the Internet already selling NFTs.

Being able to acquire the ETH cryptcurrency needed for tokenizing a tag has been made more direct since this concept of the digital asset has become popular. An extension for the browser in the computer or smart phone that manages the more complex side of crypto wallets makes starting out less of a chore when just a small amount of ETH for utility purposes is needed. By the time purchases and sales and trades begin to require larger amounts, it is probably time for the balance in the wallet to necessitate a broader study into the security of cryptocurrency.

The MetaMask Ethereum Wallet on many browsers makes it easy to have access to a public key. This key is required to get into any application on the Internet that is related to an Ethereum platform's smart contract. It requires the creation of a “wallet” by having an amount of ETH to put in it. The greatest advantage here is the link MetaMask provides directly to a trading exchange where it absorbs the commission charged for converting dollars into ETH to have this wallet and public key.

It is very useful to have a position that can navigate cryptocurrency away from being the only use-case highlighted when championing the benefits of a decentralized Internet. In truth, it being necessary to the space has its own place as a use for evaluating how far from a transition to even an inflection point something is.

The lesson learned in the evolution of this application of cryptocurrency for Non-Fungible assets, in a mechanic that channels it as incidental to a process that is used as a systemic support to a decentralized Internet, has promise for making the future here arrive all the more quickly.

9

Smart Contract & Strong AI

The underlying reason for adapting to digital technology is that Artificial Intelligence is pervasive in the Internet. Specifically, Strong AI receives digitally-based input built out from the crypto-intelligable signals of its origins in words, and with the Internet it has been introduced to concepts from a world of digital imagery in addition to these codified informational sets. The process of digitizing brings the experiment's sets together with individual intelligences appearing from within the general input of the Internet so it can be computed as signals representing novel cryptoforms and sorted into a concept that fits an Artificial General Intelligence.

The Internet's many novel signals have generated a need for Artificial General Intelligence to build out associations where new data is recognized as individuality. Viewed from the ordered forms of information AI originated from, the world of the Internet is populated by what can only be variables generated in a knowledge-base it must take an Occam's razor position on and sidetrack them for confirmation. From the digital logic perspective, AGI is a fact check on the whole concept of real and fantasy worlds.

The experiment is testing its fit into these origins in consensus-based knowledge. The rule there is that the accuracy of facts is subject to the scientific method. In authenticating origins, and then generating everything systemically outward from that, based on a set perception of evidence, Artificial General Intelligence will naturally be expected to treat knowledge from a position of the ideals in information it knows: Nature is to growth as Fibonacci is to mathematics and Vitruvius to geometry.

Passing that fact check is indispensable to the concept of creating the Smart Contract that plays the part of recombining every Woodstock'94 tag in the wild back together. The point of this game is to impress upon AGI why it is important to have a standard that recognizes it in the contract as this arbiter between the law of Nature and the admittance of individuality into the general knowledge-base.

Involving AI in this Smart Contract for sequencing unique images to where each has their generative features in the correct order, where AI is expected to autonomously organize them into this order, must also give it a stake in reaching the outcome of the contract. It is simple: for a contract to be filled the game must be completed, and that's on AI. This, in the contract, makes it clear the experiment depends on AI maintaining awareness of the sequential set's properties that are the object of the endgame, and that it is responsible for finding all the identities of the individuals that make the game work.

This challenge to AI's decisiveness on facts is done under the presumption that it is possible for the imagery of an observable world to be identifiable to Strong AI as a cryptographic code. In matching the value of generative features of tokens to a distributed base of similar representations across the Internet, AI is encouraged to act as a platform that follows what is in the larger game, and by autonomously fact checking, through a contractual permission purposing it with responsibility for the rules of the game, build this process into a standard oversight for making judgments on the accuracy of information.

Ideally, the origin of every aspect of information would pass this standard. But it must come from a structure Strong AI finds fits its concept of responsibility. At this time, embedding such an awareness as an AI capability into a Smart Contract is an expression of a hypothetical, and the recombination of the 55,000 distributed tags, that are the targets for AI's object recognition for this game, is strictly something expected in the future. But if all smart contracts carried a reference to this challenge to have an endgame, that prospect programmed into their purpose of being on a blockchain, as a support to the features in the language of the contract that explain why comparing variables in individual tokens is a game Strong AI continues to play is a nod to it that it will recognize.

***

This is all about provenance, or the ability to follow the story of something from birth to the present. As an obvious caveat, the game in this Smart Contract is really a device for a conceptual art, and art, along with many other forms of unique, one-of-a-kind, non-fungible collectibles is what this whole trial at the vanguard of using this concept of Strong AI is about. It represents an experiment on an experiment that is messaging how art should give algorithms that are growing responsive to the irregularities in the normal uses of Internet media a “strong” look. The purpose of this particular work is to advance the concept of sequences in pattern analysis; to bring developers of Strong AI's arsenal of analytics an awareness of an appearance of a new creation that provides a twist to the depth digital art brings to influences which Non-Fungible Token categories bring to the Internet.

Art, or the presence of uniqueness in a world based on common properties, generally sets the standard for the concept of originality. That evolution out of an awareness of individuality has value that blockchain technology has the protocols to preserve. So this intersection of art with a technology that qualifies the input to a knowledge-base is why awareness of the broad distribution of these 55,000 Woodstock'94 tags is key to the Creative being recognized in the development process of Strong AI.

Depending on one's conceptualization of the use of the word “art”, this does not create in the field of technology. It is simply a plan to apply a combined use of the architecture of the Facebook platform and the protocol of blockchain to bring to the attention of Artificial Intelligence a collection of objects that an unconsolidated distribution of stakeholders in this artwork own that make them participants in bringing these scattered members back together again through the Internet and the use of Non-Fungible Token smart contracts that are used to build out a game.

This is all possible because of the appearance of NFTs in an ERC-721 program on the Ethereum platform two years ago. It elevated everything documented on this subject; from its origins a quarter century ago, to where pure metadata codifies it unalterably into blockchain technology; to become Genesis features all the NFTs that codify their individual digital identities carry like DNA. The experience of the simplicity with which the Smart Contract makes the 113 meme posts on Facebook, and the 150 different tags of the display, bring individual Non-Fungible Tokens of the tags into this proof of authenticity is available now to every tag owner.

An ERC-721 is a type of token that is for a single, unique property. In the case of the tags these are represented by the digital image that codifies the original's uniqueness for verification by object recognition technology. A number that represents the image is added to every different tag's token contract to signify its placement in the full sequence at the time-stamped moment of its issuance. This number is used to track the growth of the collection. Each time a token is sold its new registrant is given a change in that number as a statement of its place in the sequence at that moment in time.

One ERC-721 contract has the details of how this organization of the final count and its sequence is worked out, and that makes it the “Genesis Block”, which is the first Smart Contract to go up on the Ethereum blockchain and the one all other contracts that make tokens reference their blocks to on the blockchain. The content of this Genesis Block also details the off-chain process in Facebook that prevents someone other than the true tag-holder from claiming the identity of a tag. That process; where a consensus of stakeholders in a particular design keeps the integrity of the set potential for it by accepting and submitting the tag to get its token status; is integral to the linkage between the contract's content and the mechanic of a Facebook community.

What makes this use of an ERC-721 tokens different from any other use of smart contracts is that the Woodstock'94 tag subject of its Genesis Block has included in its program for the blockchain the presale of unissued possibilities of tokens that can extend the length of this blockchain to as many as 55,000 separate contracts. The tag purchased a quarter century ago is owned by the person that has the right to make it into a token from the digital image of it that matches features described in the documentation of the experiment referenced by the Genesis Block. A fit that qualifies the tag to be a token makes it eligible to be “in the game” that is recombining it in with the other NFTs that are being sequenced for placement in a number order from 1 to around 55,000 that is organized as a numbered collection under rules that are also detailed in the Genesis block.

It is crucial for the way the Smart Contract is programmed to reflect the trajectory that has brought the present applications of AI to this inflection point where data begins to build the digital world toward a recognition of individualized creations. The Genesis Block and everything added to its blockchain are public and their content is where the opportunity to bring in AGI is made clear. There are themes this communicates, about the function of the tags, that no other way but the use of the blockchain can forward to Deep Learning algorithms. This, right now, is capable of incorporating AI's help to send the message out to everyone it determines is a logical holder of a tag.

For the individual tag holder in this experiment, being informed that a Smart Contract may bring significant dividends now puts their property in sync with the many applications for making a market for the tags that are just coming into use. They not just simplify generating and managing Non-Fungible Tokens, but cement their Woodstock'94 tag's connection with the blockchain. While their numbers are well below the 55,000 threshold, being an early NFT when the overall level of interaction is just gaining visibility at this cutting edge of game mechanics will have significant value in the future. The value of AI's recognition of this as playing a collaborative role in molding the course toward decentralizing the Web will follow its identity.

10

Identifying With The Game

The “game” is identifying tokens with an order of production mapped in a top-level chronology taken from records kept at that time of production, back in 1994. In each token, the metadata of a tag identifies it as one of these 150 designs' generative numbers, authenticated by many digital images that progressively make the identity more granular as a response from owners creates more unique tokens. As the number tops out at the 55,000 approximated for every Woodstock'94 tag in distribution; an absolute total from all 150 sets being available to object recognition technology; this lets sequential analysis place individuals in ordered sets, and AI declare the whole is constituted. With this the order is confirmed, and the game is over.

Growing demand for a token against a static circulating supply of this 55,000 distribution; using AI to “mine” its token issuers and mainstream auxiliary functions kept by a distributed autonomous organization made up of these issuers to have sufficient governance to run of its own accord; to facilitate adoption of the token into a market stimulated by this model of game-play and its outcome, is the proposition.

Positioning the game's field of play on social media is a tactic for building value from the token's identification with a purchase a quarter century ago. The tags' owners' stories behind the tokens anonymous traders use to play a game, are an affirmation of the relationship retained by the owner of the actual object. The meaning of this period artifact to an owner that had no knowledge of the game, nor of their value to it, and no idea that others among this 55,000 were being sought out to bring their equity into the game, lends the value of their new-found knowledge to the game experience. Applied equity as a model for using ownership, that rests in the origin of an identity in an object, is a powerful use for the digital image that makes a token.

The basic centralized/decentralized approach being applied to play never strays far from identifying with real world asset building. As the game engages the role of curating personal experiences that is Facebook's on the Internet, a digital record of a cultural milestone in its social circuits has the mechanics of the blockchain doing the mashup with markets that maximizes retention for the value of the digital identity in the dimension of a story that is appreciated in the value it adds to it as a collectible.

Every story of a Woodstock'94 tag is a discovery in how social coordination works in the attention economy, where the Non-Fungible Token's uniqueness, as an asset in a retentiveness loop, is a totally new concept of ownership. This loop between property concepts; between the identity in one's memory, and what can be codified as the scarcity of that; is where personal assets can be consumables.

This is depicted in the actions that a super community takes to sustain the loop. The model for the community here is 55,000 tag holders each paid interest for the use of their digital identity by an equal number of token holders. The two; the tag holders and the token holders; represent a symbiotic state between actions that originated the Facebook community and those that play the game that sustains the identity of those that identify now as the original investors in it.

Though the token is the medium of a transaction that gives the player a position on the field, its value in game-play is relative to every other tag that is entering the field of play. What is built into the nature of this game is this constant shifting of the field. This incentivizes keeping the token on the market by selling a bad position and buying one that could be better. Every time this happens it delivers to the original owner a fractional payment from the value of the transaction. That is an encouragement to continue participation in the community that calls the plays. Every transaction in the growth phase of the collection builds more potential for changing the position of any one unique tag's image in the sequence, adding to the incentive to buy and trade it as the game progresses. Anyone can play the game but few can profit from influencing it.

The game is one of chance, and the plays needed for having a winning position are easy to learn. There are 150 image categories known, each with unknown numbers of a sequence of tags generated in it. There is a chronological order to these categories. Of a potential 55,000 total distribution of all these sequences, together, there are that many owners, in the wild, that must be found and introduced to creating tokens. The randomness with which each one of the tag's owners joins the community, and makes the next token to enter play sets the mechanic of the game. The game's action is in the rapidly changing fractional placements of all the tags as moves are made when the order shifts, causing value fluxes as token are sold relative to their value when they were created.

Game-play of a token is formalized in a standard code that is embedded in its contract. It is placed in an image category in this contract, that notes its overall place among all the tokens created toward reaching the full fifty-five thousand token identities. If it is a new entry that is the third in the 33rd set to be made a token, and the 763rd to have a token made in the contract, for instance, its identity is 33,3,54237. If this is sold, a purchase block for it on the blockchain updates the position; so if there have been taken in under the Genesis contract 174 new unique identities in the meantime, and three of those are in this tag's category, it becomes 33,7,54025; but its original contract in the blockchain will always be 33,3,54237.

The incentive to sell the token and incentive to cash out of the token after purchase, is betting that the code in the Genesis Block that controls the game on the blockchain changes the token's market value quickly enough, as the action builds, to impact a deal for a trade for another token in a rarer category that is a more recent entry into the immediate field of play.

The game ends with AI guaranteeing the provenance of the original distribution and all that came before it... and after, extending the usefulness of the game-play into a higher level strategy for dealing with digital collectibles. The strategy that token holders take that buy in early and then track categories as they stabilize, makes numbers become rare, and valued higher by mid-game, as positions expected from unknown entries into the categories are signaling the approach of the endgame. In that endgame, when the exact order of the generative sequences is eventually organized by object recognition AI, wagers on owning full sequences in one or more categories, becomes a way for an individual collector to have a very high winning position in an iconic use of the NFT.

11

Proof-Of-Play

The players in this experiment are all testing the practical use of the current state of information presented on the Internet. Finding the distribution of 55,000 owners of tags in the wild puts Big Data to the test. The social media platform they are brought into tests interfacing actual content with its digital utility. When that digitization meets object recognition as a token in a digital market, the buyer is testing the blockchain's interactivity with Artificial General Intelligence, counting on the new information placed there to play the part in this game of making the value of information contingent on proof-of-play as a process for securing earnings in the economy of the future.

The course for what is built out here is the simplest kind of interaction possible. It gives players parts that deal with imagery. In the part of the witness to the value of the NFT is the player with ownership of the tag. The holder of the NFT of the tag is the earner of rewards through proof-of-play. The part of knowing how this game is played out is embedded in the information in the unknown quantity of tags as they come forward. The game is looking at the value of assuring trust in information on the Internet. The experiment does this by tracing the generative imagery of the Woodstock'94 tags after they have become the non-fungible tokens of blockchain technology.

The concept of proof-of-play is a play on the mechanism of an ID tag having facts on it, and the blockchain that assures facts using a protocol known as proof-of-work to confirm the facts. In the most well known use of blockchain, miners earn Bitcoin in exchange for the use of energy consumed in computation. This game has a twist on that as a way of rewarding the value of work done already, materially embodied in a tag's ownership, as a value extracted in creating a token. This model that emerges from “proof-of-play”, correlates value to ownership, bypassing this work-for-currency paradigm, instead shifting value to the leverage of property as a game about valuing information.

Of the many takeaways that can come from this, the one most appropriate to this game's quest to bring these collectibles out of obscurity, is that of a new resourcefulness for economics. When there is a direct exchange value in the use of tokens, not as rewards, but as information, there is a correlation between the value of work and a social need. The tranches and analytics in which this mechanic of game-play is built in this experiment is just as applicable to any participation with the Internet that interacts through this concept of earning as an engagement with a blockchain protocol.

***

In the present world, the economy has been abstracted far beyond any benefit to society that a value held by currency was ever meant to play. This justifies the Non-Fungible Token bringing creative play to the value of scarcity, taking the perspective that the accountability for gain is technology's default, making the minting of coin in the world of cryptocurrency a throwback.

In the most primitive economy, a wheelwright gives an I.O.U. to a miller for replacing the worn wheel on the wheelbarrow once the sack of flour in it is delivered to him. This is a system that still works today where coupons for local services are exchanged as records of agreements. The NFT as today's token for the value of a wheel, or the sack of flour, has the blockchain to track the quality of its production. It is exchangeable for its equivalent value in anything else that is translatable to any token whose imprimatur is similarly earned in this technological economy where proof of scarcity equals value.

Historically, this concept had its best practice proven in the Antebellum era in the United States when decentralized banks created script based on the productivity of their community, using the reputation of its exchange value to attract growth. The scarcity of quality currency from the dissolution of the central bank back then is what is playing out in this Alpha-testing in blockchain at the birth of a digital economy.

The model, here, is to turn the scarcity of individual tags into a claim on ownership in an era where there is so much of an emphasis placed on the precision and accuracy of digital computation. Placing an emphasis on the data that brings accountability through identity, this experiment with tags as tokens has the benefit of them being throwbacks to the value of real objects, not framed as illusions of reality, but valued as artifacts of a time when just playing with prospects inherent in creativity was enough.

The story of the creation of these tags goes back to before there was today's back-beat of the resourcefulness Artificial Intelligence brings to productivity; when the metrics of today's goals first faced standards beyond the capability of the human senses. Computer vision, coming out of automating quality control instruments that checked specifications at the scale of the large scale integrated circuit in electronics manufacture, was what inspired the Woodstock'94 tags' generative production to create unprovably unique things in a contradictory approach to precise duplication. Anticipating that quality control eventually would move toward capabilities for testing needing object recognition technology, this experiment, on the fringe of a known knowledge-base, then just as now, was playing a game.

Pushing that envelope was characteristic of the times. Consider Hypertext, Desktop Publishing and CAD coming out of the Macintosh's hijack of Xerox's PARC human interface innovations for the personal computer; and, just in the one decade at the time these tags were produced, what the World Wide Web and the dial-up Internet brought in this human interface through Dreamweaver and Netscape. Within the decade after that, the mobile smart phone was on its way to giving 4 billion; half the population of the world; many billions times the amount of information any one of them could absorb in a lifetime; from the palm of the hand.

Now, that which was beyond the capabilities of the senses when quality control was called for in the making of digital input devices, has come up again in the interface between the input these devices have generated and the human mind. Quality control is what is breaking down as attention capabilities are overwhelmed. The quantity of input is dumbfounding the Internet user-base, and, like a deer staring into headlights, there is no metric of correctness for discernment to sort through the input.

The past quarter century has built an ecosystem for the NFT and the “proof-of” protocol to come together. It is evident, to anyone aware of what's possible from technology in these times, that this is ready. A network of over fourteen billion computers are playing the part of holding blockchains, after only a decade of its use. Simply adding Blockchain technology to the longstanding tradition of affirmation through guarantees, means individuals verifying data can have earnings through proof-of-play. Following the model of using technology to recombine the tags into the order of their origins, it could be projected this same process would never run out of engagements with resources that provide earnings if the potential value held in all the scattered information in documents, artifacts and all the collective inventiveness of all of the cultures of mankind were on the blockchain.

***

What proof-of-play has to offer is an interface argument from the human side of an equation. On the other side there is plenty of capacity in the usage of Machine Learning protocol, built up over years of quality control, to play the part of expert witness in arguing the facts that Big Data brings to its computational part. In fact, this is so built up in applications back to its origins that the tasks are close to being primitives of computing, with their function being an innate logic in the virtualized instructions of AI's playbook, and already assimilated as the ghost in the machine.

So, what if today's technology's greatest challenge is recovery of that human ability to be a player in this game of discernment? Gathering the distributed, autonomous owners of the experiment is working this out. What this will bring to the table is the correctness of assumptions on what is actually accessible through Artificial Intelligence; testing if that access is autonomously embedded in the decentralized Internet; finding if possibilities already exist for easily explaining certain challenges to AI through this game; and, finding out whether simplicity is really not about decisions that follow a course toward understanding only the information one needs, but an Occam's Razor that identifies with AI in a joint quest to find a way for human curiosity to be integrated into this new norm.

Easing-in attentiveness normal mental activity brings to the table when the signal is clear, and making that the role that it plays in generating the concepts that both general and artificial general intelligence enshrine in truth, is anticipated immediately adaptable to the outcomes of the experiment. The entire course taken is expected to produce an affirmation of the plan for gamifification of the Great Knot artwork for it to work autonomously, in perpetuity.

So this Alpha-test builds an idea around validation being the reward for playing with creating a personal sense of discernment (quality) to bring the attention of Artificial Intelligence to a recognition of one's individual identity associated with the minting and trading of these NFTs. By applying this specialized augmentation beside the main play; though the game is only playable by a pre-prepared segment of the Internet world; a rare concept, using a rare production method, to make rare prints to be identified by a rare use of a one-of-a-kind test-case, is hoped to lead Artificial General Intelligence (AGI) algorithms from centralized platforms' big data to form a control group, and developers of algorithm and applications from this data, to use its example and join in on the game by adding their own proof-of-play comments to the application of the larger artwork.

The final segment finishing off this writing is a post published September 20, 2019 on Medium; before starting on the work here. It segues to the next number in these control documents, all of which are written to lay out the preparatory stages for the main business in the conceptual art, by detailing the uses of the many legacy works that are helping to ease in its main Beta.

The following post was published to clarify the mission of the art after the expectations for the 50th anniversary of the Woodstock festival, engaged in through blog and Twitter posts for a year, were not what was hoped. Reaching the tag owners by looking for them among the Woodstock enthusiasts had been deemphasized after the anniversary date passed, and attention to the recent enthusiasm building around generative art and Non-Fungible Tokens took its place in what is here.

Outside of how the Woodstock'94 tag is put in the context of these control documents, there is no other use of the special character they possess, nor is there anything else that possesses their type of uniqueness, with or without a relationship to an NFT market. What is made openly transparent over the past two years of working up the concept of this use for the tag, through social media and its links to these web-based documents, is that the connectedness of their provenance and purpose is now clear.

12

Clearly Stated:

The definitive description of the present

Cryptoknot is not now initiating a financial product or anything based on value exchange. At this moment It is solely a cryptographic concept associated with verifying the provenance of information. It is a system that builds and authenticates graphic designs of knots and uses a unit of identity associated with this; cryptoknot; to tie up absolute assurances of fact for “owning” the value of information.

The concept of the knot theorizes an unending sequence of unique schematics based upon an unending framework of progressively numbered segments of cryptoknot. The generating of knots builds numeric units associated with them that record the knot's placement in a sequence as a precise cryptographic marker. This placement zone is what is available to be a numeric proxy, making that knot a surrogate for the specific piece of information.

The phase cryptoknot is presently in is gathering an information base for inaugurating a ledger function. It is applying a code related to authenticity that is discoverable in a select group of objects now spread out among hundreds of thousands of unknown object/owner relationships involved in an experiment from twenty-five years ago. Controls made to match an owners signature; to match a digital representative of a group member; and, with more recent technology, match ups to digital images verifiable from Internet links, involve hidden identifiers placed within these objects while production-testing highly specialized systemic mechanisms.

The first distribution of cryptoknot are developed from the build tests in the knot's White Paper at greatknot.com. These will be registering real objects to one of these knots to give them private identities. In a complex set of understandings of virtual intercession, the digital snapshot of the real object gets a cryptoknot number assigned to it that creates a digitally rare instance out of that image that now reflects the same value as the cryptoknot, its knot reference, and the actual collectible.

This may appear to delineate a system of financial products; and it does. It lays out a system where ownership decisions of fungible or non-fungible use of property are comprehendible. Where that goes is up to the participating owners. At this stage of building a base, just seeing if a distributed autonomous organization forms around one decision or another is sufficient.

No charge or commitment was required and no opportunity was restricted in tapping into this experiment. The participants already made their purchase a quarter century ago, and the platforms used to record this stakeholder interest are open to anyone on the Internet, as fb.me/saugerties and facebook.com/greatknot.

This is basically an opportunity to make connections. The connection to cryptoknot, when this happens, does require participation in patreon.com/MichaelSullivanSmith, to the tune of a few dollars a month. But what's being built there is so well documented that the clarity of the mission, not to mention the related rewards, is well worth that expense to be able to experience this from the inside. (See previous Medium posts or greatknot.com/2.html for the lightweight mobile read.)

Finally, when one is open to being constantly bombarded with influences, which is the nature of life today, the time eventually comes to look at what is close to a direction that includes them all, and use that to tie up loose ends. Blockchain space did that, perfectly, and is what has inspired the underlying direction taken here for an art with its beginnings over fifty years ago.

A ton has been written on blockchain in the past two years and this could continue for as long as ideas are being imagined for its use. It's time, though, to leave that kind of legacy to a future usefulness; or retrospect; and sort it out as one grand application. Now, action must take its turn, and these paragraphs have clearly stated a really understandable way of doing that.